What you'll get
- 109+ Hours
- 26 Courses
- Mock Tests
- Course Completion Certificates
- Self-paced Courses
- Technical Support
- Case Studies
Synopsis
- Navigate and use the Unity editor efficiently
- Create scenes, objects, and basic C# scripts
- Build simple and intermediate games
- Implement player controls, UI, and game mechanics
- Apply advanced concepts: physics, meshes, rendering, optimization
- Develop custom shaders and editor scripts
- Create specialized games (RPGs, 3D, Tower Defence)
- Gain hands-on experience through real projects
- Design and deploy immersive Unity games
Content
| Courses | No. of Hours | Certificates | Details |
|---|---|---|---|
| UNITY - Introduction to Unity Game Development | 6h 08m | ✔ | View Curriculum |
| Unity Game #1 - Gem Collector | 2h 35m | ✔ | View Curriculum |
| Unity Game #2 - BreakOut | 1h 21m | ✔ | View Curriculum |
| Unity Game #3 - Flappy Chopper | 3h 13m | ✔ | View Curriculum |
| Courses | No. of Hours | Certificates | Details |
|---|---|---|---|
| Unity Game #4 - Breakout Game Online Advanced | 3h 9m | ✔ | View Curriculum |
| Unity Game #5 - Creating Pipe Runner Game | 3h 32m | ✔ | View Curriculum |
| Unity Game #6 - Creating Box Sprint Game | 2h 23m | ✔ | View Curriculum |
| Unity Game #7 - Creating Maze Games | 3h 24m | ✔ | View Curriculum |
| Courses | No. of Hours | Certificates | Details |
|---|---|---|---|
| Unity GUI - The New Unity UI | 3h 31m | ✔ | View Curriculum |
| UNITY - Game Physics Using Unity 5 | 8h 19m | ✔ | View Curriculum |
| Unity Advanced:01 - Fractal Basics and Object Pooling | 6h 35m | ✔ | View Curriculum |
| Unity Advanced:02 - Meshes | 4h 56m | ✔ | View Curriculum |
| Unity Advanced:03 - Rendering | 3h 24m | ✔ | View Curriculum |
| Unity Advanced:04 - Creating Hexagonal Maps | 5h 5m | ✔ | View Curriculum |
| Unity Advanced:05 - Simulation Noise | 5h 47m | ✔ | View Curriculum |
| Unity Advanced:06 - Marching Squares and Voxel Grids | 7h 5m | ✔ | View Curriculum |
| Courses | No. of Hours | Certificates | Details |
|---|---|---|---|
| Unity 5 Shader Programming - Beginner | 5h 07m | ✔ | View Curriculum |
| Unity 5 Shader Programming - Intermediate | 6h 26m | ✔ | View Curriculum |
| Unity 5 Shader Programming - Advanced | 59m | ✔ | View Curriculum |
| Editor Scripting in Unity - Beginners | 6h 33m | ✔ | View Curriculum |
| Editor Scripting in Unity - Intermediate | 53m | ✔ | View Curriculum |
| Editor Scripting in Unity - Advanced | 4h 27m | ✔ | View Curriculum |
| Courses | No. of Hours | Certificates | Details |
|---|---|---|---|
| Unity Game Development - Role Playing Game(RPG) | 9h 4m | ✔ | View Curriculum |
| 3D Integration and Level Design in Unity | 4h 35m | ✔ | View Curriculum |
| Unity Game Development - Joyride Clone | 3h 4m | ✔ | View Curriculum |
| Unity Game Development - Tower Defence Game | 2h 5m | ✔ | View Curriculum |
| Courses | No. of Hours | Certificates | Details |
|---|---|---|---|
| No courses found in this category. | |||
Description
The Unity Game Development Mastery course is a comprehensive, hands-on program that takes learners from the fundamentals of game development to advanced Unity techniques. This course offers a clear learning path with theory and hands-on projects, helping aspiring game developers build the skills to create exciting, high-quality games.
Participants start by mastering Unity fundamentals, including navigation, project setup, scene creation, object manipulation, and basic C# scripting, while building simple games like Gem Collector and Flappy Chopper. The course then progresses to intermediate and advanced concepts, covering complex game mechanics, level design, player controls, UI implementation, game physics, rendering, and optimization strategies.
Advanced sections focus on shader programming and editor scripting, enabling learners to create visually stunning effects and streamline workflows, as well as specialized game development, including RPGs, 3D integration, and genre-specific projects such as Joyride Clone and Tower Defence.
Throughout the course, learners gain extensive hands-on experience through real-world projects and assessments, including mock tests and quizzes to reinforce understanding. By the end of the course, participants can confidently design, develop, and deploy immersive games using Unity, whether they are beginners or experienced developers looking to advance their skills.
Sample Certificate

Requirements
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Basic computer skills and familiarity with software applications
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Interest in game development and interactive media
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No prior Unity experience required
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Willingness to learn C# scripting and game design concepts.
Target Audience
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Beginners interested in learning game development with Unity
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Aspiring game designers and developers
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3D artists and multimedia professionals seeking interactive experience skills
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Students pursuing careers in gaming, simulation, or virtual environments
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Experienced developers aiming to expand skills in Unity
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Hobbyists and enthusiasts wanting to create high-quality games and projects.