What you'll get
- 12+ Hours
- 4 Courses
- Course Completion Certificates
- Self-paced Courses
- Technical Support
- Case Studies
Synopsis
- This course enables learners to create both 2D and 3D games and animations using the widely used MonoGame Framework.
- Participants will have access to all course materials for 1 year.
- The program is designed for anyone who is committed to learning game development with MonoGame.
- A basic understanding of game development is helpful but not required to enroll.
- Learners will receive a Certificate of Completion upon completing the course.
- Certificates are verifiable via unique links that can be shared on resumes or LinkedIn profiles to showcase newly acquired skills.
- The course is delivered as a self-paced video program, allowing participants to learn at their own convenience.
Content
| Courses | No. of Hours | Certificates | Details |
|---|---|---|---|
| MonoGame - Basic | 51m | ✔ | View Curriculum |
| MonoGame - Features | 4h 19m | ✔ | View Curriculum |
| Courses | No. of Hours | Certificates | Details |
|---|---|---|---|
| MonoGame - Brick Breaker Game | 4h 9m | ✔ | View Curriculum |
| MonoGame - Yellow and Blue Block | 2h 03m | ✔ | View Curriculum |
Description
MonoGame is a free and versatile framework widely used by game developers to design and build engaging games. Developed by Jose Antonio Farias and Bill Reiss, its first official release, version 2.5.1, launched in June 2012 and initially supported 2D game development. The framework is cross-platform, compatible with multiple operating systems, including Android, iOS, PlayStation, Linux, and more, and it leverages the Microsoft XNA 4 API for efficient game creation. Several popular games, such as Fez and Bastion, have been developed using MonoGame, demonstrating its powerful capabilities and industry relevance.
Sample Certificate

Requirements
- Learners should have a basic understanding of mathematical concepts such as matrices and coordinate systems, and some familiarity with coding, preferably in C.
- Knowledge of matrices and coordinate systems helps in converting 2D frameworks into 3D environments.
- Beginners with little or no coding experience need not worry, as all essential coding concepts and mathematical terms are explained clearly in the tutorials.
- Those who wish to strengthen their coding skills further can explore additional online resources, such as Google tutorials.
- The course is structured so that even learners new to coding can follow along and complete it successfully.
Target Audience
- Individuals aiming for a career in the growing gaming industry.
- Beginners and enthusiasts eager to create their own games.
- Users who want to develop games for multiple platforms without high-end systems.
- Aspiring developers looking to turn creative ideas into playable games.