What you'll get
  • 65+ Hours
  • 3 Courses
  • Course Completion Certificates
  • Self-paced Courses
  • Technical Support
  • Case Studies

Synopsis

  • The core principles of game development
  • How to plan and organize pre-production stages
  • Tools to stay organized during production
  • How to collect references and compile asset lists
  • Level prototyping techniques in Unreal Engine
  • Blueprint scripting essentials
  • Designing player feedback systems
  • Creating 3D assets for games

Content

Courses No. of Hours Certificates Details
How-to in Unreal Engine 4.031h 38mView Curriculum
Creating Pacman Game (3D) using Free Assets28h 52mView Curriculum
Create a Simple Shoot-em-up in UE4 Blueprints5h 13mView Curriculum

Description

Anyone who wants to create their own video games can take this course. Gaming is now the largest segment in entertainment, generating billions of dollars. Whether you aim to build a functional game prototype or a full indie hit, this course provides the tools and knowledge to start developing games in Unreal Engine.

What You Will Learn?

Participants will gain hands-on experience with all stages of game development:

  • Setup & Basics: Download and install the necessary software, explore the Unreal Engine interface, and start planning your game.
  • Pre-Production & Prototyping: Plan your project, prototype gameplay, and develop your first level.
  • 3D Asset Creation in Blender: Learn modeling, sculpting, texturing, and creating objects, environments, and characters for integration into your game.

Course Features

  • Hands-on projects and practical examples designed for real-world learning
  • Expert instruction from professionals with experience in game development and 3D design
  • A balance of theory and practical application
  • Bite-sized, video-based modules for quick and effective learning.

Key Topics Covered

  • UMG (Unreal Motion Graphics)
  • AI and Arrays
  • Camera systems and Cheat Manager
  • Damage systems and Gameplay mechanics
  • HUD design and Interpolation
  • Logic flow and Materials
  • Settings, Text, and Strings
  • Time, Trace, and Collision detection
  • Transformations, Visual Debugging, and Volumes.

By the end of the course, participants will have built their own functional game, mastering both Unreal Engine and Blender for 3D asset creation. This course is a complete resource for anyone aiming to develop games like a professional.

Requirements

  • No prior experience in game development is needed
  • A genuine interest in learning
  • A positive and motivated mindset.

Target Audience

  • Beginners wanting to learn game development
  • Game developers or 3D designers exploring new tools and styles
  • Professionals with specialized needs in gaming or 3D design.