What you'll get
  • 82+ Hours
  • 11 Courses
  • Mock Tests
  • Course Completion Certificates
  • Self-paced Courses
  • Technical Support
  • Case Studies

Synopsis

  • Master the fundamentals of fractals and object pooling in Unity.
  • Learn to create, manage, and optimize meshes in Unity.
  • Explore essential rendering principles and techniques in Unity.
  • Follow step-by-step guidance to build hexagonal map systems from the ground up.
  • Examine how simulation noise creates dynamic and realistic effects.
  • Learn to construct and work with voxel grids in Unity.
  • Develop proficiency with the Unity game engine.
  • Build foundational knowledge of video game design concepts.
  • Integrate sound effects, music, and particle systems into gameplay.
  • Develop comprehensive game design expertise to create original projects.
  • Navigate the Unity interface and discover the engine’s powerful features.
  • Discover shortcuts and time-saving Unity functions to improve workflow efficiency.

Content

Courses No. of Hours Certificates Details
Unity Advanced:01 - Fractal Basics and Object Pooling6h 35mView Curriculum
Unity Advanced:02 - Meshes4h 56mView Curriculum
Unity Advanced:03 - Rendering3h 24mView Curriculum
Courses No. of Hours Certificates Details
Unity Advanced:04 - Creating Hexagonal Maps5h 5mView Curriculum
Unity Advanced:05 - Simulation Noise5h 47mView Curriculum
Unity Advanced:06 - Marching Squares and Voxel Grids7h 5mView Curriculum
3D Integration and Level Design in Unity4h 35mView Curriculum
The Advanced Unity Developer - Learn to Code with Advanced Unity Training31h 12mView Curriculum
Courses No. of Hours Certificates Details
Unity Game Development - Role Playing Game(RPG)9h 4mView Curriculum
Unity Game Development - Tower Defence Game2h 5mView Curriculum
Unity Game Development - Joyride Clone3h 4mView Curriculum
Courses No. of Hours Certificates Details
No courses found in this category.

Description

About Unity Game Development - Advanced

This program offers an intermediate-to-advanced curriculum in Unity game development, structured into modules covering the following topics:
  • Fractal Basics and Object Pooling in Unity: Learners will create and manipulate fractals, curves, and splines. The module also covers advanced techniques, including object pooling and frame-rate counters, for performance optimization.
  • Meshes in Unity: Participants will procedurally generate object grids and construct complex shapes, such as rounded cubes and cuboid spheres. They will add interactive features to enable real-time feedback and deformation.
  • Rendering in Unity: This module introduces the rendering pipeline and Unity’s matrix handling. Students will learn to write shaders and apply multiple textures programmatically to enhance visual fidelity and control.
  • Creating Hexagonal Maps in Unity: Learners will create hexagonal grids, blend cell colors, adjust elevations, and introduce irregularities to create more natural and dynamic map designs.
  • Simulation Noise in Unity: This section covers procedural noise generation, including noise derivatives, simplex noise, and methods for integrating simulation noise into dynamic game environments.
  • Voxel Grids in Unity: Students will build voxel grids, manage vertex sharing and crossings, reconstruct sharp features, add walls, and apply colors to improve visual clarity and functionality.
By the end of the course, participants will have advanced Unity skills, enabling them to create complex, interactive game environments and build high-quality projects with confidence.

Requirements

  • A Mac or PC capable of running Unity for game development.
  • No prior coding or Unity experience is required; the course starts from the basics.
  • Access to the Unity Game Engine (Free Version recommended).
  • The course guides learners step-by-step from installing Unity on their system to creating complex, fully functional games.
  • Reliable internet connection for accessing course materials and resources.

Target Audience

  • Beginners with no coding or Unity experience.
  • Aspiring game developers looking to master Unity.
  • Experienced developers expanding Unity skills.
  • Individuals creating 2D or 3D games professionally or as a hobby.
  • Professionals transitioning into game development.
  • Learners seeking in-depth game development knowledge.
  • Multimedia specialists aiming to learn coding for gaming.
  • Programmers pursuing a career in the game industry.