What you'll get
  • 17+ Hours
  • 3 Courses
  • Course Completion Certificates
  • Self-paced Courses
  • Technical Support
  • Case Studies

Synopsis

  • Provides comprehensive instruction in 3D game development, covering foundational concepts through advanced techniques.
  • Grants learners one year of unlimited access to all course materials.
  • Open to individuals interested in game development and exploring related career opportunities.
  • Familiarity with basic game development concepts is recommended but not required.
  • Features project-based learning and awards a certificate of completion for each of the three courses.
  • Issue verifiable digital certificates with unique links, suitable for resumes or LinkedIn profiles to showcase new skills.
  • Offered as a self-paced video program, enabling learners to progress at their own pace.

Content

Courses No. of Hours Certificates Details
Microsoft DirectX - Beginners5h 25mView Curriculum
Microsoft DirectX - Intermediate7h 03mView Curriculum
Courses No. of Hours Certificates Details
Microsoft DirectX - Advance5h 47mView Curriculum

Description

DirectX is a suite of technologies from Microsoft that improves performance and efficiency on Windows PCs, especially for graphics-intensive applications. It allows developers to create and test games without concern for hardware differences, ensuring consistent performance across systems. Many global technology companies use DirectX to enhance visual quality, user experience, and interface design in their products.
DirectX, a suite of APIs designed for developers, provides developers with low-level access to hardware on Windows. Microsoft works with hardware manufacturers, game studios, and engine developers to incorporate advanced graphics and rendering techniques. Originally a set of separate tools, DirectX has evolved into a unified suite that optimizes system performance and enhances the experience for creators and users alike.

Sample Certificate

Course Certification

Requirements

  • Intended for professionals, graduates, and students with a basic understanding of operating systems, hardware components, and program management.
  • Familiarity with a programming language or experience in application development and debugging is helpful for interpreting performance insights.
  • Beneficial for those who understand common gaming and multimedia file formats, such as images, videos, GIFs, and 2D or 3D graphics.
  • Supports artists and animators in testing visual quality, conducting performance checks, and refining creative output.
  • Ideal for individuals interested in monitoring system performance, generating reports, and coordinating with operations and development teams.
  • Valuable for those with experience in game design, development, coding, VFX, or bug fixing, supporting them in optimizing system configurations and managing DirectX-based tools throughout project stages.

Target Audience

  • Designed for professionals, graduates, and students with foundational knowledge of operating systems, hardware, and program management.
  • Familiarity with programming languages or experience in application development and debugging is helpful for interpreting performance insights.
  • Beneficial for individuals who understand common gaming and multimedia file formats, including images, videos, GIFs, and 2D or 3D graphics.
  • Supports artists and animators in testing visual quality, performing performance checks, and refining creative output.
  • Ideal for those interested in monitoring system performance, generating reports, and coordinating with operations and development teams.
  • for those with experience in game design, development, coding, VFX, or bug fixing, supporting them in optimizing system configurations and managing DirectX-based tools throughout project stages.