What you'll get
  • 276+ Hours
  • 57 Courses
  • Mock Tests
  • Course Completion Certificates
  • Self-paced Courses
  • Technical Support
  • Case Studies

Synopsis

  • This program covers essential and advanced techniques using leading VFX software, such as Adobe After Effects, Blackmagic Fusion, Natron, Nuke, SilhouetteFX, ZBrush, Houdini FX, Pixelan, RealFlow, NewBlueFX, Boris FX, and Maya.
  • It is designed for individuals seeking to develop professional VFX skills.
  • Only a basic understanding of editing tools is required to begin.
  • Participants receive one year of full access to all learning materials.
  • The program includes 57 detailed courses, each supported by practical, real-world projects.
  • A Certificate of Completion is awarded for each course completed.
  • Offers verifiable certificates with unique links that can be added to résumés or LinkedIn profiles to highlight proficiency in digital sculpting, modeling, and visual effects.

Content

Courses No. of Hours Certificates Details
Adobe After Effects- Adobe After Effects Course Training6h 14mView Curriculum
Compositing using After Effects6h 03mView Curriculum
Keying in After Effects - Project2h 14mView Curriculum
Trackin in After Effects6h 08mView Curriculum
Rotoscopying using After Effects3h 04mView Curriculum
New Features In After Effects 20222h 3mView Curriculum
Motion Graphics In After Effects 20221h 23mView Curriculum
Courses No. of Hours Certificates Details
RealFlow Simulation - Standard Fluids9h 19mView Curriculum
RealFlow - VFX Workflow4h 51mView Curriculum
RealFlow - Object Dynamics9h 24mView Curriculum
Realflow - Scripting5h 59mView Curriculum
Courses No. of Hours Certificates Details
MAYA 3D Character Modeling16h 45mView Curriculum
MAYA 3D Character Texturing5h 28mView Curriculum
MAYA 3D Character Rigging12h 38mView Curriculum
nCloth Dynamics in Maya2h 34mView Curriculum
MAYA Background (Set) Modeling20h 19mView Curriculum
MAYA Bike Modeling (Hard Surface Modeling)5h 27mView Curriculum
MAYA Automobile Design13h 28mView Curriculum
Product Modeling Project #14h 33mView Curriculum
Courses No. of Hours Certificates Details
Blender - Beginners to Beyond3h 1mView Curriculum
Modelling a Low-Poly Car in Blender 2.83h 7mView Curriculum
Blender Project - Modelling A Brick Well2h 18mView Curriculum
Blender Project - Sword3h 01mView Curriculum
Courses No. of Hours Certificates Details
Nuke:01 - Mastering Nuke2h 59mView Curriculum
Nuke:02 - VFX Digital Compositing6h 39mView Curriculum
Courses No. of Hours Certificates Details
ZBrush Online Training (Module #1) - Introduction to ZBrush3h 25mView Curriculum
ZBrush Online Training (Module #2) - Zbrush DynaMesh7h 22mView Curriculum
ZBrush Online Training (Module #3) - Zmodeler6h 59mView Curriculum
Courses No. of Hours Certificates Details
Modeling SHREK in 3DS Max (Series #1) - Character Modeling Fundamentals4h 33mView Curriculum
Modeling SHREK in 3DS Max (Series #2) - Shreks Shoelace, Index Finger and Hand2h 25mView Curriculum
Modeling SHREK in 3DS Max (Series #3) - Shreks Cloth, Neck and Body Character3h 23mView Curriculum
Modeling SHREK in 3DS Max (Series #4) - Shreks Unwarp Face, Head and Hand2h 07mView Curriculum
Modeling SHREK in 3DS Max (Series #5) - Texturing Shrek3h 38mView Curriculum
V-Ray : Lighting and Rendering with V-Ray in 3DS Max4h 34mView Curriculum
Courses No. of Hours Certificates Details
Cinema 4D:01 - The Introduction1h 06mView Curriculum
Cinema 4D:02 - Modeling4h 11mView Curriculum
Cinema 4D:03 - Lighting2h 07mView Curriculum
Cinema 4D:04 - Animation & Rendering3h 52mView Curriculum
Project on Looping Animation C4D1h 35mView Curriculum
Project-Broadcast Show Packaging using Cinema 4D2h 11mView Curriculum
Courses No. of Hours Certificates Details
Houdini FX - Unleash The Power of Houdini7h 46mView Curriculum
Procedural Modeling in Houdini - Beginners4h 23mView Curriculum
Procedural Modeling in Houdini - Advanced8h 2mView Curriculum
Houdini Soft Body Dynamics5h 25mView Curriculum
Mastering Destruction in Houdini9h 8mView Curriculum
Houdini Cloth Workflow7h 26mView Curriculum
VEX Wrangle in Houdini9h 39mView Curriculum
Courses No. of Hours Certificates Details
Blackmagic Fusion:01 - Getting Started1h 17mView Curriculum
Blackmagic Fusion:02 - Rotoscoping3h 4mView Curriculum
Blackmagic Fusion:03 - Polygon Masks1h 43mView Curriculum
Blackmagic Fusion:04 - Rotoscoping with Trackers2h 13mView Curriculum
Blackmagic Fusion:05 - Advanced Rotoscoping3h 42mView Curriculum
Blackmagic Fusion:06 - Keying and Compositing3h 31mView Curriculum
Blackmagic Fusion:07 - Color Correction2h 46mView Curriculum
Blackmagic Fusion:08 - Tracking2h 33mView Curriculum
Blackmagic Fusion:09 - 3D Compositing8h 1mView Curriculum
Generating Particles in Fusion1h 4mView Curriculum

Description

Welcome to our all-inclusive VFX and 3D Animation Training Program. This course offers a thorough introduction to the key tools and methods for producing high-quality visual effects, animations, and 3D assets. Designed for newcomers and seasoned creators alike, the curriculum blends core principles with advanced workflows. Throughout the program, learners will explore industry-leading software such as Adobe After Effects, Maya, Blender, Nuke, ZBrush, 3DS Max, Cinema 4D, Houdini FX, BlackMagic Fusion, and RealFlow, gaining hands-on experience with each application.
Throughout the course, participants progress from fundamental skills such as compositing and 3D modeling to advanced areas, including dynamic simulations and procedural workflows. Practical assignments and hands-on exercises ensure learners can confidently apply their knowledge, producing professional-quality VFX shots, animations, and 3D assets. Whether aiming for opportunities in film, television, gaming, advertising, or other creative industries, participants will acquire the technical foundation and creative confidence needed to thrive in VFX and animation.
Section 1: Adobe After Effects
This module introduces Adobe After Effects, a key tool for motion graphics and visual effects. Participants start with the interface, core tools, and basic operations, then advance to techniques such as keying, tracking, rotoscoping, and compositing. The module also covers recent updates to help learners incorporate new features into their workflows.
Section 2: MAYA – 3D Modeling and Animation
In this section, learners explore Autodesk Maya, a leading software in the entertainment industry. The module begins with character modeling, texturing, and rigging, then progresses to modeling environments, props, and vehicles. Participants apply industry-standard techniques to create realistic 3D assets and gain a thorough understanding of Maya’s modeling and animation processes.
Section 3: Blender
This module covers Blender’s open-source 3D environment. Participants start with the interface and core modeling tools, then complete hands-on projects such as building a car, sword, and brick well. These exercises build skills in sculpting, modeling, and 3D asset creation with Blender.
Section 4: Nuke
Participants work with Nuke, a widely used node-based compositing tool in film and television production. The section covers the software’s primary interface, compositing workflow, keying, tracking, and rotoscoping. Through practical projects, learners strengthen their compositing skills and gain the experience needed to produce high-quality VFX composites.
Section 5: ZBrush
This module covers ZBrush, the industry standard for high-resolution digital sculpting. Participants start with the interface and core sculpting tools, then complete practical tasks using DynaMesh and ZModeler. By the end, learners are proficient in sculpting intricate 3D forms.
Section 6: 3DS Max Modeling
Learners explore Autodesk 3ds Max, a leading 3D modeling and animation software. The section introduces advanced modeling workflows, including character creation inspired by the SHREK series. Participants then practice texturing, rigging, and animation, building the skills needed to produce complex, polished 3D characters.
Section 7: Cinema 4D
This module introduces Cinema 4D, known for its advanced modeling, animation, and rendering features. Students start with the interface and essential tools, then move on to lighting, rendering, and animation techniques. Assignments such as looping animations and broadcast packages help participants create professional 3D visuals.
Section 8: Houdini FX
This section covers Houdini FX and its procedural, node-based workflow. Participants learn procedural modeling, destruction effects, cloth simulations, and dynamic systems. Guided projects help learners produce intricate simulations and high-end VFX shots.
Section 9: BlackMagic Fusion
This module introduces Blackmagic Fusion, a node-based compositing and motion graphics tool. Participants learn rotoscoping, masking, keying, and 3D compositing. Practical exercises build confidence in creating polished motion graphics and visual effects.
Section 10: RealFlow
In this section, learners use RealFlow, specialized software for fluid simulation. They work with standard fluid systems and complete projects involving object dynamics, fluid behavior, and scripting. These tasks build expertise in producing realistic fluid effects for VFX projects.

Sample Certificate

Course Certification

Requirements

  • Participants should have basic computer skills, including navigating software interfaces and managing files.
  • A general understanding of digital media, including image and video formats and basic VFX or animation terminology, is helpful.
  • Learners must have access to the required software, including Adobe After Effects, Maya, Blender, Nuke, ZBrush, 3ds Max, Cinema 4D, Houdini FX, Blackmagic Fusion, and RealFlow. Trial or student versions may be available.
  • A creative mindset and interest in visual storytelling are essential for success in this course.
  • Prior experience with related software or familiarity with graphic design, animation, or film production is optional but can provide a useful foundation.

Target Audience

  • Designed for those pursuing a career in visual effects and animation, this program supports both beginners and intermediate artists looking to enhance their skills.
  • Suitable for students in film production, animation, digital media, or related fields who seek practical, industry-relevant experience with essential VFX and animation tools.
  • Beneficial for creative professionals in graphic design or motion graphics who want to expand their capabilities by adding VFX and 3D animation to their work.
  • Well-suited for hobbyists passionate about visual storytelling who want to explore new techniques and apply them to personal projects, including short films, animations, or visual effects.
  • Helpful for those planning a career transition into VFX and animation, providing structured guidance and practical training to build a strong industry foundation.